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	<title>Comments on: Best-In-Slot theorycrafting</title>
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	<link>http://qieths-quips.com/blog/2009/12/16/best-in-slot-theorycrafting/</link>
	<description>A blog by a man who likes to play video games</description>
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		<title>By: CastorFiber</title>
		<link>http://qieths-quips.com/blog/2009/12/16/best-in-slot-theorycrafting/#comment-598</link>
		<dc:creator>CastorFiber</dc:creator>
		<pubDate>Wed, 17 Mar 2010 16:38:56 +0000</pubDate>
		<guid isPermaLink="false">http://qieths-quips.com/?p=251#comment-598</guid>
		<description>Isn&#039;t the trinket from sindragosa 25 better than muradins spyglass?</description>
		<content:encoded><![CDATA[<p>Isn&#8217;t the trinket from sindragosa 25 better than muradins spyglass?</p>
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		<title>By: Qieth</title>
		<link>http://qieths-quips.com/blog/2009/12/16/best-in-slot-theorycrafting/#comment-518</link>
		<dc:creator>Qieth</dc:creator>
		<pubDate>Fri, 12 Feb 2010 15:12:29 +0000</pubDate>
		<guid isPermaLink="false">http://qieths-quips.com/?p=251#comment-518</guid>
		<description>Crit is not better. I would refer you to &quot;Our current predicament&quot; for a bit on haste.

As a matter of fact, when running my numbers through Wrath Calc, it becomes evident that i am currently getting a bigger benefit out of haste than crit. Crit is currently worth 1,06 DPS for me, where haste is worth 1,42. SP still wins out with a 1,79 DPS benefit per point.

Long story short is still that after soft caps, you would want to increase both haste and crit evenly, and if you want to favor one, you should favor haste (slightly).</description>
		<content:encoded><![CDATA[<p>Crit is not better. I would refer you to &#8220;Our current predicament&#8221; for a bit on haste.</p>
<p>As a matter of fact, when running my numbers through Wrath Calc, it becomes evident that i am currently getting a bigger benefit out of haste than crit. Crit is currently worth 1,06 DPS for me, where haste is worth 1,42. SP still wins out with a 1,79 DPS benefit per point.</p>
<p>Long story short is still that after soft caps, you would want to increase both haste and crit evenly, and if you want to favor one, you should favor haste (slightly).</p>
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		<title>By: Bestur</title>
		<link>http://qieths-quips.com/blog/2009/12/16/best-in-slot-theorycrafting/#comment-511</link>
		<dc:creator>Bestur</dc:creator>
		<pubDate>Tue, 09 Feb 2010 17:09:15 +0000</pubDate>
		<guid isPermaLink="false">http://qieths-quips.com/?p=251#comment-511</guid>
		<description>about the crit vs haste issue beyond softcaps.  I believe crit is better, with 4t10 we get even more critical strike damage. Crit improves our wrath and starfall, plus it increases the uptime of Eclipse+NG and makes those easier to proc.  I also consider overcapping myself a bit on hit, getting Owlkin Frenzy instead of some Balance of Power.  I mean looking at dropping 60haste/crit from some item and getting hit instead, give us more than 60dps increase from Owlkin Frenzy.  Here&#039;s the spec I&#039;d be looking to get: http://www.wowhead.com/?talent#0tMbuiIsczIAuouZbxczb.  Plz comment on ideas Qieth ^^</description>
		<content:encoded><![CDATA[<p>about the crit vs haste issue beyond softcaps.  I believe crit is better, with 4t10 we get even more critical strike damage. Crit improves our wrath and starfall, plus it increases the uptime of Eclipse+NG and makes those easier to proc.  I also consider overcapping myself a bit on hit, getting Owlkin Frenzy instead of some Balance of Power.  I mean looking at dropping 60haste/crit from some item and getting hit instead, give us more than 60dps increase from Owlkin Frenzy.  Here&#8217;s the spec I&#8217;d be looking to get: <a href="http://www.wowhead.com/?talent#0tMbuiIsczIAuouZbxczb" rel="nofollow">http://www.wowhead.com/?talent#0tMbuiIsczIAuouZbxczb</a>.  Plz comment on ideas Qieth ^^</p>
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		<title>By: Qieth</title>
		<link>http://qieths-quips.com/blog/2009/12/16/best-in-slot-theorycrafting/#comment-158</link>
		<dc:creator>Qieth</dc:creator>
		<pubDate>Thu, 17 Dec 2009 00:57:19 +0000</pubDate>
		<guid isPermaLink="false">http://qieths-quips.com/?p=251#comment-158</guid>
		<description>Farfalette: Perhaps - ill have to look into that.

Xiera: My numbers did not include spirit and intellect conversions, because, in the end, we have very little spirit. With my initial list, my spirit actually drops by 10 from what i have now, so i woulnd&#039;t see a massive change according to now. My int goes up a bit, but that only accounts for some 20-25 spellpower.</description>
		<content:encoded><![CDATA[<p>Farfalette: Perhaps &#8211; ill have to look into that.</p>
<p>Xiera: My numbers did not include spirit and intellect conversions, because, in the end, we have very little spirit. With my initial list, my spirit actually drops by 10 from what i have now, so i woulnd&#8217;t see a massive change according to now. My int goes up a bit, but that only accounts for some 20-25 spellpower.</p>
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		<title>By: Xiera</title>
		<link>http://qieths-quips.com/blog/2009/12/16/best-in-slot-theorycrafting/#comment-156</link>
		<dc:creator>Xiera</dc:creator>
		<pubDate>Wed, 16 Dec 2009 18:17:36 +0000</pubDate>
		<guid isPermaLink="false">http://qieths-quips.com/?p=251#comment-156</guid>
		<description>I haven&#039;t had a chance to look at your BiS list yet, but I&#039;m looking at approximately 3217 SP (incl. conversions from spirit and intellect), 309 hit rating, 688 haste rating, 30.27% crit, including gems and enchants.  I did take socket bonuses and the meta gem into account for gemming.  All values take only gear (and related talents) into consideration, so no buffs are included.  Moonkin Form is not included, but the spirit conversion from Imp. Moonkin Form is.  My list also includes Deathfrost Boots, available from tailoring, and Bejeweled Wizard&#039;s Bracers, which I&#039;ll need to replace when I have more time.</description>
		<content:encoded><![CDATA[<p>I haven&#8217;t had a chance to look at your BiS list yet, but I&#8217;m looking at approximately 3217 SP (incl. conversions from spirit and intellect), 309 hit rating, 688 haste rating, 30.27% crit, including gems and enchants.  I did take socket bonuses and the meta gem into account for gemming.  All values take only gear (and related talents) into consideration, so no buffs are included.  Moonkin Form is not included, but the spirit conversion from Imp. Moonkin Form is.  My list also includes Deathfrost Boots, available from tailoring, and Bejeweled Wizard&#8217;s Bracers, which I&#8217;ll need to replace when I have more time.</p>
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		<title>By: farfalette</title>
		<link>http://qieths-quips.com/blog/2009/12/16/best-in-slot-theorycrafting/#comment-154</link>
		<dc:creator>farfalette</dc:creator>
		<pubDate>Wed, 16 Dec 2009 17:12:39 +0000</pubDate>
		<guid isPermaLink="false">http://qieths-quips.com/?p=251#comment-154</guid>
		<description>Hi quieth !
I agree with most of your list, but i think that the Frostbinder&#039;s Shredded Cape might be better than the volde&#039;s cloak of the night sky. Basicaly, if you use sp/crit gem
you trade a few points of sp+crit and 60 spi for 60 haste.
I know we are well above the soft crit cap, but we are still casting a bunch of starfire, aren&#039;t we ?</description>
		<content:encoded><![CDATA[<p>Hi quieth !<br />
I agree with most of your list, but i think that the Frostbinder&#8217;s Shredded Cape might be better than the volde&#8217;s cloak of the night sky. Basicaly, if you use sp/crit gem<br />
you trade a few points of sp+crit and 60 spi for 60 haste.<br />
I know we are well above the soft crit cap, but we are still casting a bunch of starfire, aren&#8217;t we ?</p>
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