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	<title>Comments on: Icecrown Citadel, take two!</title>
	<atom:link href="http://qieths-quips.com/blog/2010/01/08/icecrown-citadel-take-two/feed/" rel="self" type="application/rss+xml" />
	<link>http://qieths-quips.com/blog/2010/01/08/icecrown-citadel-take-two/</link>
	<description>A blog by a man who likes to play video games</description>
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	<item>
		<title>By: Qieth</title>
		<link>http://qieths-quips.com/blog/2010/01/08/icecrown-citadel-take-two/#comment-346</link>
		<dc:creator>Qieth</dc:creator>
		<pubDate>Fri, 15 Jan 2010 10:28:53 +0000</pubDate>
		<guid isPermaLink="false">http://qieths-quips.com/?p=332#comment-346</guid>
		<description>I have only been on Hellscream for a little over half a year. There is no guarantee that you have ever seen me :P

Rotface becomes a bitch after 30%, where he does the Ooze disease twice as fast. We emplore a second kiter at that point, and worry more about keeping them out of range from the boss than actually merging them at this point.</description>
		<content:encoded><![CDATA[<p>I have only been on Hellscream for a little over half a year. There is no guarantee that you have ever seen me <img src='http://qieths-quips.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
<p>Rotface becomes a bitch after 30%, where he does the Ooze disease twice as fast. We emplore a second kiter at that point, and worry more about keeping them out of range from the boss than actually merging them at this point.</p>
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	<item>
		<title>By: Unglar</title>
		<link>http://qieths-quips.com/blog/2010/01/08/icecrown-citadel-take-two/#comment-345</link>
		<dc:creator>Unglar</dc:creator>
		<pubDate>Fri, 15 Jan 2010 10:04:26 +0000</pubDate>
		<guid isPermaLink="false">http://qieths-quips.com/?p=332#comment-345</guid>
		<description>Hi Quieth,

Firstly, I used to play a druid on Hellscream (now transferred servers) so it&#039;s nice to see someone I saw running around in the game writing a blog.

I&#039;ve been exclusively running Plagueworks on 25man, and I can agree with what you&#039;re saying.  Festergut is very very tough (we managed beasts in ToGC25 once, so our gear level is slightly under yours), our first kill only happened because all the pallies bubbled past the enrage timer and our second kill just yesterday had 1 second spare.  Rotface is still yet to die, but we consistently got 30% and we are confident he&#039;ll die next raid.

Overall, I&#039;m very impressed with Plagueworks.  I think the tuning is quite good, and from Blizzard&#039;s perspective I think the tuning is almost perfect.  They wanted casuals to see more of the raiding world, but went too far in Naxx and ToC and the content was probably too easy on normal mode.  ICC is the sort of raid where you can beat a boss after an evening of trying, and I think most of the raiding guilds will put in that effort without getting put off by not making any progress.  Was their goal to make it just difficult enough to generate a sense of accomplishment without making massive roadblocks?

A quick note on pugs, I find they vary enormously by server.  On my old server the thought of pugging ToC-anything made me shudder.  On my current server people frequently pug ToGC-10 or the Lower Spire on 25man.  I&#039;ve gone into a pug and one-shot the first four bosses, but I do agree that most pugs will not be progressing through Plagueworks for quite some time.

That&#039;s more than enought from me, keep up the good work on the blog though.

Unglar</description>
		<content:encoded><![CDATA[<p>Hi Quieth,</p>
<p>Firstly, I used to play a druid on Hellscream (now transferred servers) so it&#8217;s nice to see someone I saw running around in the game writing a blog.</p>
<p>I&#8217;ve been exclusively running Plagueworks on 25man, and I can agree with what you&#8217;re saying.  Festergut is very very tough (we managed beasts in ToGC25 once, so our gear level is slightly under yours), our first kill only happened because all the pallies bubbled past the enrage timer and our second kill just yesterday had 1 second spare.  Rotface is still yet to die, but we consistently got 30% and we are confident he&#8217;ll die next raid.</p>
<p>Overall, I&#8217;m very impressed with Plagueworks.  I think the tuning is quite good, and from Blizzard&#8217;s perspective I think the tuning is almost perfect.  They wanted casuals to see more of the raiding world, but went too far in Naxx and ToC and the content was probably too easy on normal mode.  ICC is the sort of raid where you can beat a boss after an evening of trying, and I think most of the raiding guilds will put in that effort without getting put off by not making any progress.  Was their goal to make it just difficult enough to generate a sense of accomplishment without making massive roadblocks?</p>
<p>A quick note on pugs, I find they vary enormously by server.  On my old server the thought of pugging ToC-anything made me shudder.  On my current server people frequently pug ToGC-10 or the Lower Spire on 25man.  I&#8217;ve gone into a pug and one-shot the first four bosses, but I do agree that most pugs will not be progressing through Plagueworks for quite some time.</p>
<p>That&#8217;s more than enought from me, keep up the good work on the blog though.</p>
<p>Unglar</p>
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	<item>
		<title>By: Mariko Haffner</title>
		<link>http://qieths-quips.com/blog/2010/01/08/icecrown-citadel-take-two/#comment-264</link>
		<dc:creator>Mariko Haffner</dc:creator>
		<pubDate>Sat, 09 Jan 2010 07:51:04 +0000</pubDate>
		<guid isPermaLink="false">http://qieths-quips.com/?p=332#comment-264</guid>
		<description>Thank you. Very interesting post.</description>
		<content:encoded><![CDATA[<p>Thank you. Very interesting post.</p>
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	<item>
		<title>By: Qieth</title>
		<link>http://qieths-quips.com/blog/2010/01/08/icecrown-citadel-take-two/#comment-262</link>
		<dc:creator>Qieth</dc:creator>
		<pubDate>Fri, 08 Jan 2010 23:53:55 +0000</pubDate>
		<guid isPermaLink="false">http://qieths-quips.com/?p=332#comment-262</guid>
		<description>Potato, potato, it is the way they want it to be. It is still a difficult fight, and it will be even moreso for those that cant or wont put in the effort.</description>
		<content:encoded><![CDATA[<p>Potato, potato, it is the way they want it to be. It is still a difficult fight, and it will be even moreso for those that cant or wont put in the effort.</p>
]]></content:encoded>
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	<item>
		<title>By: Astraal</title>
		<link>http://qieths-quips.com/blog/2010/01/08/icecrown-citadel-take-two/#comment-261</link>
		<dc:creator>Astraal</dc:creator>
		<pubDate>Fri, 08 Jan 2010 22:46:01 +0000</pubDate>
		<guid isPermaLink="false">http://qieths-quips.com/?p=332#comment-261</guid>
		<description>And I feel your pain about the dps loss on Rotface.  I was almost embarrassed leaving the raid that night.</description>
		<content:encoded><![CDATA[<p>And I feel your pain about the dps loss on Rotface.  I was almost embarrassed leaving the raid that night.</p>
]]></content:encoded>
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	<item>
		<title>By: Astraal</title>
		<link>http://qieths-quips.com/blog/2010/01/08/icecrown-citadel-take-two/#comment-260</link>
		<dc:creator>Astraal</dc:creator>
		<pubDate>Fri, 08 Jan 2010 22:43:12 +0000</pubDate>
		<guid isPermaLink="false">http://qieths-quips.com/?p=332#comment-260</guid>
		<description>MMO-Champion called it a nerf.  I kinda consider it to be so?  I know his health pool was larger, but it made it that much more of a pain.  I prefer a difficult fight.</description>
		<content:encoded><![CDATA[<p>MMO-Champion called it a nerf.  I kinda consider it to be so?  I know his health pool was larger, but it made it that much more of a pain.  I prefer a difficult fight.</p>
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	<item>
		<title>By: Qieth</title>
		<link>http://qieths-quips.com/blog/2010/01/08/icecrown-citadel-take-two/#comment-259</link>
		<dc:creator>Qieth</dc:creator>
		<pubDate>Fri, 08 Jan 2010 18:07:38 +0000</pubDate>
		<guid isPermaLink="false">http://qieths-quips.com/?p=332#comment-259</guid>
		<description>That was a fix, not a nerf. If you read the blue post about it, Blizzard realised that his health was larger pool was larger on 10 man, relative to the raid size, compared to 25 man. That meant that people spent more time below 30% on 10 man than on 25 man, which made the fight a whole lot more difficult.

It was a fix, not a nerf.</description>
		<content:encoded><![CDATA[<p>That was a fix, not a nerf. If you read the blue post about it, Blizzard realised that his health was larger pool was larger on 10 man, relative to the raid size, compared to 25 man. That meant that people spent more time below 30% on 10 man than on 25 man, which made the fight a whole lot more difficult.</p>
<p>It was a fix, not a nerf.</p>
]]></content:encoded>
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	<item>
		<title>By: Astraal</title>
		<link>http://qieths-quips.com/blog/2010/01/08/icecrown-citadel-take-two/#comment-258</link>
		<dc:creator>Astraal</dc:creator>
		<pubDate>Fri, 08 Jan 2010 16:22:05 +0000</pubDate>
		<guid isPermaLink="false">http://qieths-quips.com/?p=332#comment-258</guid>
		<description>Unfortunately they&#039;ve already nerfed Rotface.</description>
		<content:encoded><![CDATA[<p>Unfortunately they&#8217;ve already nerfed Rotface.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Qieth</title>
		<link>http://qieths-quips.com/blog/2010/01/08/icecrown-citadel-take-two/#comment-257</link>
		<dc:creator>Qieth</dc:creator>
		<pubDate>Fri, 08 Jan 2010 16:01:02 +0000</pubDate>
		<guid isPermaLink="false">http://qieths-quips.com/?p=332#comment-257</guid>
		<description>The range is 10 yards, and you can usually spread out casters and healers so they aren&#039;t in range.

Even if a PUG can get Saurfang down, i really doub they could do Festergut or Rotface anytime soon. The sheer damage needed is massive, at least on 25 man. They might be able to do it on 10 man, but it&#039;s going to be rough.</description>
		<content:encoded><![CDATA[<p>The range is 10 yards, and you can usually spread out casters and healers so they aren&#8217;t in range.</p>
<p>Even if a PUG can get Saurfang down, i really doub they could do Festergut or Rotface anytime soon. The sheer damage needed is massive, at least on 25 man. They might be able to do it on 10 man, but it&#8217;s going to be rough.</p>
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	<item>
		<title>By: Duskstorm</title>
		<link>http://qieths-quips.com/blog/2010/01/08/icecrown-citadel-take-two/#comment-256</link>
		<dc:creator>Duskstorm</dc:creator>
		<pubDate>Fri, 08 Jan 2010 15:55:23 +0000</pubDate>
		<guid isPermaLink="false">http://qieths-quips.com/?p=332#comment-256</guid>
		<description>I haven&#039;t raided since the PW came out, but on my server at least pugs are about 50/50 on Saurfang.  If you have a good raid leader that can make sure people take positions properly before the fight starts, I&#039;d say it&#039;s generally in the bag.  The reason being that he builds up the blood power really, really slowly when you spread out correctly in 10 man.  This is not the case in 25 man, where you can&#039;t spread out perfectly and everyone has at least one other player in 12 yard range.</description>
		<content:encoded><![CDATA[<p>I haven&#8217;t raided since the PW came out, but on my server at least pugs are about 50/50 on Saurfang.  If you have a good raid leader that can make sure people take positions properly before the fight starts, I&#8217;d say it&#8217;s generally in the bag.  The reason being that he builds up the blood power really, really slowly when you spread out correctly in 10 man.  This is not the case in 25 man, where you can&#8217;t spread out perfectly and everyone has at least one other player in 12 yard range.</p>
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