There is a lot of talk about Wild Mushrooms these days, and a lot of it shows negativity towards our portable partystarter. I’ve touched on the subject before, but since we are just idly waiting for tuesday, I thought I’d like to brainstorm a bit.
At first glance, Wild Mushrooms are are bit annoying. I dread the time to come where we have to manually place three mushrooms within 3 yards of the boss, and detonate them with another button. But their damage seems to be pretty good on a single target fight, and they seem overly potent on AOE fights, provided they can hit the targets.
But I hold firm to my belief that this is all just a matter of creativity. There has been numerous spells that seemed worthless or silly, only to shine when we realise their full potential. So, lacking any ideas for how Wild Mushroom can be used in the future, I thought it would be a good idea to see how useful they could have been if we had them in the past.




