Tag Archive: tier 8

Getting a little lovin’

I got a wonderful little suprise when I first logged on to MMO-champion today. A single line, but one that is sure to make a lot of people very happy.

Since tier 8 was nerfed last week, and WiseEclipse was dumbed down to nothing more than a waste of space, the forums have been hot with discussions. All we got was a slight bump to our 4pt10 set, and people haven’t been happy about it. The biggest discussion was the “When you did this to rogues, you buffed their abilities!”, and I have been following that discussion – and the responses Ghostcrawler has made to it – with great intrest. And now, it seems, we have got what we wanted:

Patch 3.3: Eclipse now increases damage done by Wrath by 40% (up from 30%) and the critical chance of Starfire by 40% (up from 30%)

This is a very interesting buff. While it certainly has some positive implications for us, it might still lead us into some problems in Icecrown Citadel.

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An interesting day today. I was starting to think the blues had all but forgotten us. Sometimes, however, I wish they had:

Tier 8 nerf

The day has come. Well, it hasn’t actually, but it will. When patch 3.3 hits the servers, tier 8 is finally getting nerfed. It’s not like we didn’t know it was coming. Just a few days ago they nerfed elemental shamans’ tier 9, and we have been struggling with tier 8 for way too long.

The bonus from 2 piece tier 8 is getting nerfed to 7%, less than half of what it usually gave. But it’s not a massive bother. Any moonkins coming after that will be swimming in triumph badges to just get tier nine instead, and the rest of us will move on to tier 10. This makes tier 9 viable as a full set, but unfortunately, it had to happen as a nerf.

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Caps, caps, caps!

Back when i played my hunter, I had two goals: Get hit capped and get as much agility as bloodelfinly possible. As a feral druid, I simply had to have enough stamina and then stack agility (for the level I was raiding, at least). But as a moonkin, I find that my headaches frequently return when I’m planning ahead on gear wishes.

For the blissfully ignorant, let’s just cover the caps: 263 hit rating, 400 haste rating, and then pump up your crit. Spellpower is not really something we can gear for – we try to get as much spellpower from our gems, but other than that, it pretty much comes along as we get gear upgrades.

Hit is obviously a great concern. While I wouldn’t lie sleepless at night about being 10 hit rating below the cap, I do generally want to stay above the cap – actually, because of my “luck” with gear, I was recently as high as 130 hit rating above the cap. I want to keep my haste around 400, but my general rule of thumb is to allow it to swing down to 350 and up to 450 – although if I reach that high, I can easely switch my haste ring for another ring with crit. But once these caps are met, the issues start surfacing.

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