For the last couple of weeks, I feel like I have been championing the cause of Gale Winds. You know, the talent that we all hated during Wrath that seemed like a complete waste of points? The talent that we only really took on the fights like Anub’Arak heroic, where AOE mattered?
Lots of things has changed in Cataclysm, most notibly the fact that Hurricane is terrible for both damage and mana at this point in the game, but also the fact that Typhoon is actually a pretty awesome spell now.
But alas, many people seem to look down on Typhoon and on Gale Winds as a talent. I opt to change that!
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It sure took me a while, but I finally managed to get my 4-piece tier 11 set bonus. The main reason for this was that I picked up a pair of epic pants in the first week of raiding, and figured I’d just take those last.
Of course, when people actually managed to get the 4-piece bonus, they started doing the math, and as it turns out, it’s really rather badass. But, I figured I might as well continue my epic-upgrading, and I have now finally managed to get my very last item from Valor Points.
Of course, had I actually run the random heroic every day, I would have gotten this a long time ago. Several guildies of mine has been making a killing on selling valor boots, and now that I’m finally finished, maybe I can catch in on some sweet goldmaking. But that is not the topic of this blog post.
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Cataclysm has been out for a little over a month. In that time, we have seen a lot of hotfixes across all classes. I was beginning to wonder if they would ever get around to do an actual patch, but thankfully, it’s well on its way.
Some of the changes to moonkins has already been announced, and they are pretty exciting to say the least. I wanted to take a moment to adress some of the more interesting changes (ei. I won’t be talking about soothe being instant!). Please note that we might still see a lot more changes on the PTR before the patch goes live.
Oh, and before I forget, I’m going to link to a page at the top of my site (way up at the top, in that little grey area, because that’s all I can do – maybe I’ll add a link in the side bar) where I’ll keep a list of PTR changes for this and future patches.
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So, we are a few weeks into patch 4.0.1, and I thought I would make a little post regarding some of the things I have noticed and experienced since the patch.
Yesterday, we finally got Lich King down on heroic again after the patch. The first few weeks were sketchy, with people trying hard to get used to their new rotation, and it meant going from one-shotting Lich King to many, many wipes.
I must admit, I had my issues with my rotation as well. It’s hard to get used to the new rotation, when it’s so easy to fall back into old habits. I got a feeling, though, that its finally beginning to sit, but with only two raid days a week these days, I don’t excactly get a lot of practice.
The patch brought a lot of bugs and weird quirks, though, and I feel like I should address those.
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Over the past few months, the beta testers has expressed a lot of worry about our current mana problems at level 85. And in fact, during Raid Warnings Druid Roundtable, we discussed this issue extensively.
Mana is not a problem at level 80. It’s only around level 84, where the mana costs of our nukes goes up by a factor of five, that our spells begin to seriously hurt our mana. In fact, reality was that we could barely get through two eclipse cycles before running out of mana.
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Attention! I am a massive tool! Please check the “best glyphs” list again for an update!
So, I wanted to talk a bit about Glyphs. There will probably still be glyph changes around, but for now, I want to talk to what is available and what we have in store.
Playing on the PTR, I’ve been working hard on trying to settle in with a new rotation. I’ll admit, it’s not easy to get used to. I had to concentrate quite a lot on not forgetting starfall, which is odd, since I am usually spot on with that. Starsurge feels odd to get into our rotation as well, but I guess its just a matter of getting used to it. When I started out as a moonkin, my rotation was so messy, so having to learn something new probably isn’t that bad.
But now it is time to see how our glyphs might affect our gameplay. Lets theorycraft!
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As a (not so) proud member of the No Beta club, I was happy when I was finally able to copy Qieth over to the PTR servers. Downloading the 14 GB patch – twice – and trying to get my addons to work took quite a lot of time, but I eventually settled for going bare-naked with no addons, just to see how it went.
I had a lot of unanswered questions, and I really needed to get a feel for the new talents, rotations, glyphs and gems myself. Unfortunately, not all of the glyphs are working, and my stupid-math can’t quite cover gems, but I did discover quite a lot of niffy things which I would like to share with you guys.
As always, remember that this is all in level 80 gear, and nothing is finalized yet. Things may change before 4.0 hits the live servers, and before Cataclysm comes.
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